Clinical Validation of Rehametrics
A digital rehabilitation platform validated in clinical settings for physical, cognitive and occupational therapy.
Rehametrics helps digitalise rehabilitation practice through interactive exercises, objective functional monitoring and tools adapted to different clinical environments.
CE Marking
What clinical evidence exists for Rehametrics?
Rehametrics has been used in a range of clinical settings and rehabilitation programmes relating to neurology, acquired brain injury, stroke, geriatrics and functional rehabilitation.
40+ scientific publications and clinical studies in stroke, balance and gait, cognitive rehabilitation, paediatrics, pain and upper limb
5 therapeutic areas with documented clinical evidence
Hospitals, universities and international clinical centres
The platform has been evaluated in clinical projects, observational studies and care programmes aimed at improving therapeutic intensity, patient adherence and functional monitoring.
Clinical use cases in practice
Rehabilitation, physiotherapy and neurology professionals share how they integrate Rehametrics into their clinical sessions and therapeutic programmes.
Use case: comprehensive frailty management with digital rehabilitation
"Innovation is not the technology itself — it is making sure people keep rehabilitating themselves."
Marta Pascasio Roura · Physiotherapist
Fundación Sanitaria de Mollet · Patients with cognitive decline, Parkinson's disease or severe disability
Fundació Sanitaria de Mollet integrated digital rehabilitation and virtual reality into its frailty programme, applying it across hospitals, residential care homes, mental health, disability and intermediate care settings.
The goal was not simply to "do exercises", but to increase adherence and ensure patients continued to rehabilitate outside the clinical environment. To achieve this, the team combined Rehametrics, cognitive stimulation tablets and personalised activities based on each patient's functional, cognitive and emotional profile.
This multidimensional approach enabled work on mobility, balance, activities of daily living and cognitive stimulation in a more motivating and participatory way — even for patients with cognitive decline, Parkinson's disease or severe disability.
In frailty programmes of 4–5 weeks, clinically meaningful functional improvements were observed, with patients progressing from frail to pre-frail or independent states. The team also extended their therapeutic reach by training family members, volunteers and dedicated staff in the use of the technology.
Integrating virtual reality in a medium and long-stay hospital
"We don't train for functions. We train people."
Neurologist
Hospital La Pedrera de Dénia · Patients with hemispatial neglect, severe balance disorders, amputations and minimally conscious states
Hospital La Pedrera de Dénia integrated virtual reality and digital rehabilitation into its neurorehabilitation programmes for patients with stroke, spinal cord injury, traumatic brain injury and ICU-acquired weakness.
The team used Rehametrics and different virtual reality formats to address mobility, balance, cognitive function and emotional wellbeing in patients with long hospital stays. The technology made it possible to create exercises adapted to each person's functional level, automatically regulating difficulty and increasing motivation during therapy.
Among the notable cases, they applied virtual reality to patients with hemispatial neglect, severe balance disorders, amputations and minimally conscious states. In many instances, the immersive environment and the gamified component enabled patients to perform movements and tasks that they were rarely able to achieve through conventional therapy.
The team also developed specific programmes for palliative patients, using VR headsets to offer immersive experiences and virtual visits to meaningful places, improving emotional wellbeing during admission.
The hospital emphasises that the key was not adopting technology for innovation's sake, but using it as a clinical tool integrated into daily therapeutic work and centred on the person. The digitalisation of sessions makes it possible to increase therapeutic activity without adding to the professional's clinical workload.
Clinical use of virtual reality for balance rehabilitation in severe mental illness
"We don't only work on balance. We work on adherence, safety and participation."
Luís Lomba de Teresa
Hospital Universitario Doctor Rodríguez Lafora · Patients with high physical comorbidity, obesity, sedentary lifestyle and extrapyramidal symptoms
Hospital Universitario Doctor Rodríguez Lafora integrated semi-immersive virtual rehabilitation to improve balance, coordination and therapeutic adherence in patients with severe mental illness.
The programme is aimed at patients with high physical comorbidity, obesity, sedentary lifestyles and extrapyramidal symptoms resulting from psychiatric medication — factors that significantly increase the risk of falls and functional decline.
The primary challenge was not only motor, but achieving patient acceptance and sustained participation in therapy. To address this, the team used repetitive exercises and adapted gamified environments, prioritising simple, predictable and safe experiences that reduced anxiety and improved adherence.
Using Rehametrics, they worked on dynamic balance, eye-hand coordination, postural control and functional mobility, while also integrating cognitive and sensorimotor components within a single intervention.
The hospital observed improvements in session attendance, therapeutic continuity, reduced non-attendance and a decrease in falls. They also noted unexpected benefits — including the case of a patient with severe psychiatric disorder and enteral feeding who began to initiate oral feeding behaviours following virtual exercises related to everyday activities.
Virtual Reality in Occupational Therapy
"Therapy stops feeling like a repetitive exercise and becomes a functional, motivating experience."
Alex Ibars Gordillo · Occupational Therapist
Hospital Universitario MutuaTerrassa · Musculoskeletal, neurological, paediatric and chronic pain conditions
Hospital Universitario MutuaTerrassa integrated immersive virtual reality into occupational therapy for functional rehabilitation, transforming repetitive exercises into functional, motivating activities.
The team used interactive virtual environments to convert conventional repetitive exercises into meaningful functional activities, significantly increasing patient engagement and the number of repetitions completed per session.
The technology enabled work on mobility, coordination, fine motor skills, cortical reorganisation and motor control through contextualised tasks such as cooking, sorting objects, playing and carrying out activities of daily living — while simultaneously reducing constant attention on pain or the affected limb.
Clinical cases presented include patients with stroke, tendon injuries, complex regional pain syndrome, amputations with phantom limb pain and paediatric cerebral palsy. In several cases, virtual reality helped reduce kinesiophobia, promote functional use of the affected limb and improve adherence compared with conventional therapies.
The service also incorporated advanced strategies including virtual mirror therapy, unilateral training restricting the unaffected side, and dynamic task adaptation according to the patient's functional level.
The Role of Virtual Reality in Physiotherapy
"Virtual reality does not replace physiotherapy. It multiplies the therapeutic possibilities."
David López Guerra · Physiotherapist
Hospital Universitario MutuaTerrassa · Musculoskeletal, neurological, paediatric, geriatric and oncological rehabilitation
Hospital Universitario MutuaTerrassa incorporated non-immersive virtual reality into its physiotherapy programmes to address musculoskeletal, neurological, paediatric, geriatric, chronic pain, amputation and oncological exercise therapy rehabilitation.
The team uses motion capture systems and gamified exercises to complement conventional physiotherapy, making it possible to adapt intensity, range of motion, difficulty and therapeutic load according to each patient's functional status.
The technology was applied across conditions including shoulder injuries, prosthetics, ligament injuries, stroke, multiple sclerosis, ataxia, complex regional pain syndrome, amputations and paediatric rehabilitation, while also integrating physical elements such as resistance bands, weights, unstable surfaces and dual-task training.
One of the principal benefits observed was increased motivation and adherence, particularly in patients with pain, kinesiophobia or extended periods of immobilisation. Virtual reality made it possible to increase the therapeutic load and number of repetitions without the patient perceiving the session as a conventional repetitive exercise.
In neurological and geriatric rehabilitation, the team noted improvements in balance, coordination, postural control and falls prevention through functional exercises and simultaneous cognitive-motor training. They also implemented group programmes and exercise therapy for oncology patients, supporting adherence and physical reconditioning.
Request clinical information and scientific documentation
Our team can share publications, clinical case studies, examples of hospital implementation and technical documentation related to Rehametrics.
Frequently asked questions
Rehametrics is a digital rehabilitation platform used in hospitals and clinical centres for physical, cognitive and neurological therapy.
Yes. The platform has been used in clinical projects, hospital programmes and studies related to digital rehabilitation and virtual reality applied to healthcare, with more than 40 scientific publications and clinical studies across stroke, balance and gait, cognitive rehabilitation, paediatrics, pain and upper limb.
Neurological, geriatric and musculoskeletal patients, and individuals in functional rehabilitation processes.
Yes. Rehametrics enables therapeutic programmes to be carried out both in-clinic and from home with supervised clinical monitoring.
No. The platform is designed to support and digitalise clinical practice, not to replace therapeutic intervention.
The platform integrates interactive exercises, motion capture, immersive virtual reality and clinical monitoring tools.
Rehametrics is used in physical rehabilitation, neurology, acquired brain injury, geriatrics and cognitive stimulation.
Talk to the Rehametrics clinical team
We will share publications, implementation case studies and technical documentation with you, and support you in evaluating the platform for your clinical setting.